No.12
first of all, it is previewing the media, only big fnaag tech companies are allowed to pirate, they have loicense.
secondly, a better quuestion is how much you can spend on hard drives to archive, because files you might be insterested in right now or in the future suddenly disappear, and many more are forever gone, and only some fraction is fully preserved on someone's box or in the dead torrents.
t. reanimated a few olden torrents
No.13
>>12I have a backup hard drive (4 TeraByte) for me and the family. I do not recommend a ssd, because I hear that ssd could get faulty over time.
No.20
> Torrenting or direct download?
... If the file/archive to download is over 100 Gigabytes in size I will definitely torrent, poor (http) server otherwise lol
No.21
I torrent a lot, I don't even know where to get all the stuff if not from torrents.
I benefit myself but I also like to seed, it's like an idle game for me to see the numbers grow and knowing I helped someone get whatever they were looking for.
Unused bandwidth, is wasted bandwidth.
The only thing I dislike is that it's so inconvenient to revive dead torrents.
I have a lot of data because I hoard, but over the years I have lost thousands of torrent files and my torrent client and computer could not handle em all running either.
Problem now when I have a better computer is that I'm not going to manually find and match up each torrent file to whatever data, I just do a few sometimes when I feel in the mood.
And I'm too incompetent as a programmer/scripter to automate anything like this.
I'm not sure if I have been living under a stone or if development with torrent tech have stagnated a long time ago, this problem should have a solution right?
Like scan files available locally and automatically match up check-sums with torrents/magnets somehow, maybe from bigger archives that can be probed with the filenames, check-sums and such?
I know it would probably take a long time, but if it's doing that 24/7 as the client is running anyway, at least some would be revived? Or am I dreaming about computation belonging in the "sun will burn out" time frame?
No.23
Slightly unrelated to the original topic, what is the best setup to unpack, install, and launch pirated games on Gnu+Linux (Debian 13)? I've tried Lutris but sometimes it has problems setting up wine for windows games. Do y'all use some other system or do I need to git gud?
No.24
>>23>what is the best setup to unpack, install, and launch pirated games on Gnu+Linux (Debian 13)?alr lets see...
<unpack
gzip -d <game.tar.gz | tar -x
<install
./installer
<and launch
./game
>windows gamesah, so thats where the skill issue lies
wine game.exe
altho sometimes it struggles with stuff coded in india
the one thing i have never managed to get working is modern rpgmaker games
i heard that the engine has gone to shit and now it is some electron clusterfuckery that makes wine prefer to commit suicide than attempt to run it (same tbh)
>Do y'all use some other systemyea we use arch here
>or do I need to git gud?ofc
No.26
Torrent. Fitgirl or otherwise. 1337x. Pirate Bay for old stuff. Never private even though I slowly trickle seed huge ratios. So far worked for me.
>>13 Not if you keep the SSD running (to seed!)
>>21 The low upload speed in this shithole ISP made me rage so out of spite I made a point of using all the upload I have at all times. I also run a Tor Snowflake bridge and a Monero node.
>>23 Try Bottles.
>>24 You need dxvk and proton-ge and stuff for gayman.